pokered/data/maps/objects/VictoryRoad1F.asm
Rangi 55bb99580e data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
To do: Polished Map support for loading the objects
2020-07-03 18:19:56 -04:00

23 lines
764 B
NASM
Executable file

VictoryRoad1F_Object:
db $7d ; border block
db 3 ; warps
warp 8, 17, 2, -1
warp 9, 17, 2, -1
warp 1, 1, 0, VICTORY_ROAD_2F
db 0 ; signs
db 7 ; objects
object SPRITE_LASS, 7, 5, STAY, RIGHT, 1, OPP_COOLTRAINER_F, 5
object SPRITE_BLACK_HAIR_BOY_1, 3, 2, STAY, DOWN, 2, OPP_COOLTRAINER_M, 5
object SPRITE_BALL, 11, 0, STAY, NONE, 3, TM_43
object SPRITE_BALL, 9, 2, STAY, NONE, 4, RARE_CANDY
object SPRITE_BOULDER, 5, 15, STAY, BOULDER_MOVEMENT_BYTE_2, 5 ; person
object SPRITE_BOULDER, 14, 2, STAY, BOULDER_MOVEMENT_BYTE_2, 6 ; person
object SPRITE_BOULDER, 2, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 7 ; person
; warp-to
warp_to 8, 17, VICTORY_ROAD_1F_WIDTH
warp_to 9, 17, VICTORY_ROAD_1F_WIDTH
warp_to 1, 1, VICTORY_ROAD_1F_WIDTH ; VICTORY_ROAD_2F