Disassembly of Pokémon Red/Blue
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SatoMew 63a7eb2cf5
Improve NPC trade labels and comments (#384)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-09-10 13:44:31 -04:00
.github Basic Issue Template with Discord Link (#377) 2022-07-20 22:06:40 -05:00
audio Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
constants Improve NPC trade labels and comments (#384) 2022-09-10 13:44:31 -04:00
data Improve NPC trade labels and comments (#384) 2022-09-10 13:44:31 -04:00
engine Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
gfx Gen 1's Minimize graphic was not a complete 8x8 tile 2022-03-04 18:21:12 -05:00
home Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
macros Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
maps Fix file modes 2020-11-14 20:52:10 -06:00
ram wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
scripts Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
text Sync Pokédex rating text with pokeyellow 2022-07-10 19:26:18 -04:00
tools Remove Stadium data patch from tools/make_patch.c (#355) 2022-04-26 16:10:46 -04:00
vc Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flashing_Blizzard (#369) 2022-06-30 21:24:33 -04:00
.gitattributes Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
.gitignore Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
audio.asm Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
charmap.asm Fix Japanese charmap: large "オ" is $84, small "ォ" is $F4 2020-07-05 18:56:24 -04:00
constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
home.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
INSTALL.md Fix INSTALL.md's dead links (#365) 2022-06-26 08:41:36 -05:00
layout.link Use more WRAM sections 2021-05-31 17:17:03 -04:00
macros.asm Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
main.asm Fix file modes 2020-11-14 20:52:10 -06:00
Makefile Add a subdirectory for RAM files 2022-06-17 22:54:47 -04:00
maps.asm data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects 2020-07-03 18:19:56 -04:00
ram.asm Add a subdirectory for RAM files 2022-06-17 22:54:47 -04:00
README.md Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
rgbdscheck.asm Use backwards-compatible EQU syntax for rgbdscheck.asm 2022-06-30 21:32:09 -04:00
roms.sha1 Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
text.asm Sync Pokédex rating text with pokeyellow 2022-07-10 19:26:18 -04:00

Pokémon Red and Blue Build Status

This is a disassembly of Pokémon Red and Blue.

It builds the following ROMs:

  • Pokemon Red (UE) [S][!].gb sha1: ea9bcae617fdf159b045185467ae58b2e4a48b9a
  • Pokemon Blue (UE) [S][!].gb sha1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2
  • BLUEMONS.GB (debug build) sha1: 5b1456177671b79b263c614ea0e7cc9ac542e9c4
  • dmgapae0.e69.patch sha1: 0fb5f743696adfe1dbb2e062111f08f9bc5a293a
  • dmgapee0.e68.patch sha1: ed4be94dc29c64271942c87f2157bca9ca1019c7

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: