pokered/text/CeladonMansion3F.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

67 lines
1.2 KiB
NASM

_CeladonMansion3FProgrammerText::
text "Me? I'm the"
line "programmer!"
done
_CeladonMansion3FGraphicArtistText::
text "I'm the graphic"
line "artist!"
cont "I drew you!"
done
_CeladonMansion3FWriterText::
text "I wrote the story!"
line "Isn't ERIKA cute?"
para "I like MISTY a"
line "lot too!"
para "Oh, and SABRINA,"
line "I like her!"
done
_CeladonMansion3FGameDesignerText::
text "Is that right?"
para "I'm the game"
line "designer!"
para "Filling up your"
line "#DEX is tough,"
cont "but don't quit!"
para "When you finish,"
line "come tell me!"
done
_CeladonMansion3FGameDesignerCompletedDexText::
text "Wow! Excellent!"
line "You completed"
cont "your #DEX!"
cont "Congratulations!"
cont "...@"
text_end
_CeladonMansion3FGameProgramPCText::
text "It's the game"
line "program! Messing"
cont "with it could bug"
cont "out the game!"
done
_CeladonMansion3FPlayingGamePCText::
text "Someone's playing"
line "a game instead of"
cont "working!"
done
_CeladonMansion3FGameScriptPCText::
text "It's the script!"
line "Better not look"
cont "at the ending!"
done
_CeladonMansion3FDevRoomSignText::
text "GAME FREAK"
line "Development Room"
done