pokered/scripts/WardensHouse.asm

113 lines
1.9 KiB
NASM
Executable file

WardensHouse_Script:
jp EnableAutoTextBoxDrawing
WardensHouse_TextPointers:
dw FuchsiaHouse2Text1
dw PickUpItemText
dw BoulderText
dw FuchsiaHouse2Text4
dw FuchsiaHouse2Text5
FuchsiaHouse2Text1:
text_asm
CheckEvent EVENT_GOT_HM04
jr nz, .got_item
ld b, GOLD_TEETH
call IsItemInBag
jr nz, .have_gold_teeth
CheckEvent EVENT_GAVE_GOLD_TEETH
jr nz, .gave_gold_teeth
ld hl, WardenGibberishText1
call PrintText
call YesNoChoice
ld a, [wCurrentMenuItem]
and a
ld hl, WardenGibberishText3
jr nz, .refused
ld hl, WardenGibberishText2
.refused
call PrintText
jr .done
.have_gold_teeth
ld hl, WardenTeethText1
call PrintText
ld a, GOLD_TEETH
ldh [hItemToRemoveID], a
farcall RemoveItemByID
SetEvent EVENT_GAVE_GOLD_TEETH
.gave_gold_teeth
ld hl, WardenThankYouText
call PrintText
lb bc, HM_STRENGTH, 1
call GiveItem
jr nc, .bag_full
ld hl, ReceivedHM04Text
call PrintText
SetEvent EVENT_GOT_HM04
jr .done
.got_item
ld hl, HM04ExplanationText
call PrintText
jr .done
.bag_full
ld hl, HM04NoRoomText
call PrintText
.done
jp TextScriptEnd
WardenGibberishText1:
text_far _WardenGibberishText1
text_end
WardenGibberishText2:
text_far _WardenGibberishText2
text_end
WardenGibberishText3:
text_far _WardenGibberishText3
text_end
WardenTeethText1:
text_far _WardenTeethText1
sound_get_item_1
WardenTeethText2:
text_far _WardenTeethText2
text_end
WardenThankYouText:
text_far _WardenThankYouText
text_end
ReceivedHM04Text:
text_far _ReceivedHM04Text
sound_get_item_1
text_end
HM04ExplanationText:
text_far _HM04ExplanationText
text_end
HM04NoRoomText:
text_far _HM04NoRoomText
text_end
FuchsiaHouse2Text5:
FuchsiaHouse2Text4:
text_asm
ldh a, [hSpriteIndex]
cp $4
ld hl, FuchsiaHouse2Text_7517b
jr nz, .asm_4c9a2
ld hl, FuchsiaHouse2Text_75176
.asm_4c9a2
call PrintText
jp TextScriptEnd
FuchsiaHouse2Text_75176:
text_far _FuchsiaHouse2Text_75176
text_end
FuchsiaHouse2Text_7517b:
text_far _FuchsiaHouse2Text_7517b
text_end