pokered/audio/sfx/battle_35.asm
dannye 84c7985e67 Fix sound effect channel numbering
mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'
2016-07-27 19:30:57 -05:00

29 lines
309 B
NASM

SFX_Battle_35_Ch4:
executemusic
vibrato 10, 2, 4
duty 2
notetype 10, 8, 7
octave 5
G# 8
octave 6
F# 4
E_ 4
octave 5
G# 8
endchannel
SFX_Battle_35_Ch5:
executemusic
vibrato 10, 2, 3
duty 2
notetype 11, 6, 7
octave 5
G# 8
notetype 10, 6, 7
octave 6
F# 4
E_ 4
octave 5
G# 8
endchannel