pokered/data/maps/objects/CeladonCity.asm

41 lines
1.5 KiB
NASM

CeladonCity_Object:
db $f ; border block
def_warp_events
warp_event 8, 13, CELADON_MART_1F, 0
warp_event 10, 13, CELADON_MART_1F, 2
warp_event 24, 9, CELADON_MANSION_1F, 0
warp_event 24, 3, CELADON_MANSION_1F, 2
warp_event 25, 3, CELADON_MANSION_1F, 2
warp_event 41, 9, CELADON_POKECENTER, 0
warp_event 12, 27, CELADON_GYM, 0
warp_event 28, 19, GAME_CORNER, 0
warp_event 39, 19, CELADON_MART_5F, 0
warp_event 33, 19, GAME_CORNER_PRIZE_ROOM, 0
warp_event 31, 27, CELADON_DINER, 0
warp_event 35, 27, CELADON_CHIEF_HOUSE, 0
warp_event 43, 27, CELADON_HOTEL, 0
def_bg_events
bg_event 27, 15, 10 ; CeladonCityText10
bg_event 19, 15, 11 ; CeladonCityText11
bg_event 42, 9, 12 ; PokeCenterSignText
bg_event 13, 29, 13 ; CeladonCityText13
bg_event 21, 9, 14 ; CeladonCityText14
bg_event 12, 13, 15 ; CeladonCityText15
bg_event 39, 21, 16 ; CeladonCityText16
bg_event 33, 21, 17 ; CeladonCityText17
bg_event 27, 21, 18 ; CeladonCityText18
def_object_events
object_event 8, 17, SPRITE_LITTLE_GIRL, WALK, ANY_DIR, 1 ; person
object_event 11, 28, SPRITE_GRAMPS, STAY, UP, 2 ; person
object_event 14, 19, SPRITE_GIRL, WALK, UP_DOWN, 3 ; person
object_event 25, 22, SPRITE_GRAMPS, STAY, DOWN, 4 ; person
object_event 22, 16, SPRITE_GRAMPS, STAY, DOWN, 5 ; person
object_event 32, 12, SPRITE_FISHER, STAY, LEFT, 6 ; person
object_event 30, 12, SPRITE_MONSTER, STAY, RIGHT, 7 ; person
object_event 32, 29, SPRITE_ROCKET, WALK, LEFT_RIGHT, 8 ; person
object_event 42, 14, SPRITE_ROCKET, WALK, LEFT_RIGHT, 9 ; person
def_warps_to CELADON_CITY