pokered/scripts/SilphCo9F.asm

244 lines
4.7 KiB
NASM
Executable file

SilphCo9F_Script:
call SilphCo9Script_5d7d1
call EnableAutoTextBoxDrawing
ld hl, SilphCo9TrainerHeader0
ld de, SilphCo9F_ScriptPointers
ld a, [wSilphCo9FCurScript]
call ExecuteCurMapScriptInTable
ld [wSilphCo9FCurScript], a
ret
SilphCo9Script_5d7d1:
ld hl, wCurrentMapScriptFlags
bit 5, [hl]
res 5, [hl]
ret z
ld hl, SilphCo9GateCoords
call SilphCo9Script_5d837
call SilphCo9Script_5d863
CheckEvent EVENT_SILPH_CO_9_UNLOCKED_DOOR1
jr nz, .asm_5d7f8
push af
ld a, $5f
ld [wNewTileBlockID], a
lb bc, 4, 1
predef ReplaceTileBlock
pop af
.asm_5d7f8
CheckEventAfterBranchReuseA EVENT_SILPH_CO_9_UNLOCKED_DOOR2, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
jr nz, .asm_5d80b
push af
ld a, $54
ld [wNewTileBlockID], a
lb bc, 2, 9
predef ReplaceTileBlock
pop af
.asm_5d80b
CheckEventAfterBranchReuseA EVENT_SILPH_CO_9_UNLOCKED_DOOR3, EVENT_SILPH_CO_9_UNLOCKED_DOOR2
jr nz, .asm_5d81e
push af
ld a, $54
ld [wNewTileBlockID], a
lb bc, 5, 9
predef ReplaceTileBlock
pop af
.asm_5d81e
CheckEventAfterBranchReuseA EVENT_SILPH_CO_9_UNLOCKED_DOOR4, EVENT_SILPH_CO_9_UNLOCKED_DOOR3
ret nz
ld a, $5f
ld [wNewTileBlockID], a
lb bc, 6, 5
predef_jump ReplaceTileBlock
SilphCo9GateCoords:
db $04,$01
db $02,$09
db $05,$09
db $06,$05
db $FF
SilphCo9Script_5d837:
push hl
ld hl, wCardKeyDoorY
ld a, [hli]
ld b, a
ld a, [hl]
ld c, a
xor a
ld [$ffe0], a
pop hl
.asm_5d843
ld a, [hli]
cp $ff
jr z, .asm_5d85f
push hl
ld hl, $ffe0
inc [hl]
pop hl
cp b
jr z, .asm_5d854
inc hl
jr .asm_5d843
.asm_5d854
ld a, [hli]
cp c
jr nz, .asm_5d843
ld hl, wCardKeyDoorY
xor a
ld [hli], a
ld [hl], a
ret
.asm_5d85f
xor a
ld [$ffe0], a
ret
SilphCo9Script_5d863:
EventFlagAddress hl, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
ld a, [$ffe0]
and a
ret z
cp $1
jr nz, .next1
SetEventReuseHL EVENT_SILPH_CO_9_UNLOCKED_DOOR1
ret
.next1
cp $2
jr nz, .next2
SetEventAfterBranchReuseHL EVENT_SILPH_CO_9_UNLOCKED_DOOR2, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
ret
.next2
cp $3
jr nz, .next3
SetEventAfterBranchReuseHL EVENT_SILPH_CO_9_UNLOCKED_DOOR3, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
ret
.next3
cp $4
ret nz
SetEventAfterBranchReuseHL EVENT_SILPH_CO_9_UNLOCKED_DOOR4, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
ret
SilphCo9F_ScriptPointers:
dw CheckFightingMapTrainers
dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle
SilphCo9F_TextPointers:
dw SilphCo9Text1
dw SilphCo9Text2
dw SilphCo9Text3
dw SilphCo9Text4
SilphCo9TrainerHeader0:
dbEventFlagBit EVENT_BEAT_SILPH_CO_9F_TRAINER_0
db ($4 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_SILPH_CO_9F_TRAINER_0
dw SilphCo9BattleText1 ; TextBeforeBattle
dw SilphCo9AfterBattleText1 ; TextAfterBattle
dw SilphCo9EndBattleText1 ; TextEndBattle
dw SilphCo9EndBattleText1 ; TextEndBattle
SilphCo9TrainerHeader1:
dbEventFlagBit EVENT_BEAT_SILPH_CO_9F_TRAINER_1
db ($2 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_SILPH_CO_9F_TRAINER_1
dw SilphCo9BattleText2 ; TextBeforeBattle
dw SilphCo9AfterBattleText2 ; TextAfterBattle
dw SilphCo9EndBattleText2 ; TextEndBattle
dw SilphCo9EndBattleText2 ; TextEndBattle
SilphCo9TrainerHeader2:
dbEventFlagBit EVENT_BEAT_SILPH_CO_9F_TRAINER_2
db ($4 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_SILPH_CO_9F_TRAINER_2
dw SilphCo9BattleText3 ; TextBeforeBattle
dw SilphCo9AfterBattleText3 ; TextAfterBattle
dw SilphCo9EndBattleText3 ; TextEndBattle
dw SilphCo9EndBattleText3 ; TextEndBattle
db $ff
SilphCo9Text1:
TX_ASM
CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
jr nz, .asm_5d8dc
ld hl, SilphCo9Text_5d8e5
call PrintText
predef HealParty
call GBFadeOutToWhite
call Delay3
call GBFadeInFromWhite
ld hl, SilphCo9Text_5d8ea
call PrintText
jr .asm_5d8e2
.asm_5d8dc
ld hl, SilphCo9Text_5d8ef
call PrintText
.asm_5d8e2
jp TextScriptEnd
SilphCo9Text_5d8e5:
TX_FAR _SilphCo9Text_5d8e5
db "@"
SilphCo9Text_5d8ea:
TX_FAR _SilphCo9Text_5d8ea
db "@"
SilphCo9Text_5d8ef:
TX_FAR _SilphCo9Text_5d8ef
db "@"
SilphCo9Text2:
TX_ASM
ld hl, SilphCo9TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SilphCo9Text3:
TX_ASM
ld hl, SilphCo9TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SilphCo9Text4:
TX_ASM
ld hl, SilphCo9TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SilphCo9BattleText1:
TX_FAR _SilphCo9BattleText1
db "@"
SilphCo9EndBattleText1:
TX_FAR _SilphCo9EndBattleText1
db "@"
SilphCo9AfterBattleText1:
TX_FAR _SilphCo9AfterBattleText1
db "@"
SilphCo9BattleText2:
TX_FAR _SilphCo9BattleText2
db "@"
SilphCo9EndBattleText2:
TX_FAR _SilphCo9EndBattleText2
db "@"
SilphCo9AfterBattleText2:
TX_FAR _SilphCo9AfterBattleText2
db "@"
SilphCo9BattleText3:
TX_FAR _SilphCo9BattleText3
db "@"
SilphCo9EndBattleText3:
TX_FAR _SilphCo9EndBattleText3
db "@"
SilphCo9AfterBattleText3:
TX_FAR _SilphCo9AfterBattleText3
db "@"