pokered/data/maps/objects/ViridianCity.asm
Rangi 55bb99580e data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
To do: Polished Map support for loading the objects
2020-07-03 18:19:56 -04:00

33 lines
1.1 KiB
NASM
Executable file

ViridianCity_Object:
db $f ; border block
db 5 ; warps
warp 23, 25, 0, VIRIDIAN_POKECENTER
warp 29, 19, 0, VIRIDIAN_MART
warp 21, 15, 0, VIRIDIAN_SCHOOL_HOUSE
warp 21, 9, 0, VIRIDIAN_NICKNAME_HOUSE
warp 32, 7, 0, VIRIDIAN_GYM
db 6 ; signs
sign 17, 17, 8 ; ViridianCityText8
sign 19, 1, 9 ; ViridianCityText9
sign 21, 29, 10 ; ViridianCityText10
sign 30, 19, 11 ; MartSignText
sign 24, 25, 12 ; PokeCenterSignText
sign 27, 7, 13 ; ViridianCityText13
db 7 ; objects
object SPRITE_BUG_CATCHER, 13, 20, WALK, 0, 1 ; person
object SPRITE_GAMBLER, 30, 8, STAY, NONE, 2 ; person
object SPRITE_BUG_CATCHER, 30, 25, WALK, 0, 3 ; person
object SPRITE_GIRL, 17, 9, STAY, RIGHT, 4 ; person
object SPRITE_LYING_OLD_MAN, 18, 9, STAY, NONE, 5 ; person
object SPRITE_FISHER2, 6, 23, STAY, DOWN, 6 ; person
object SPRITE_GAMBLER, 17, 5, WALK, 2, 7 ; person
; warp-to
warp_to 23, 25, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_POKECENTER
warp_to 29, 19, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_MART
warp_to 21, 15, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_SCHOOL_HOUSE
warp_to 21, 9, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_NICKNAME_HOUSE
warp_to 32, 7, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_GYM