pokered/text/VictoryRoad2F.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

86 lines
1.5 KiB
NASM

_VictoryRoad2FMoltresBattleText::
text "Gyaoo!@"
text_end
_VictoryRoad2FHikerBattleText::
text "VICTORY ROAD is"
line "the final test"
cont "for trainers!"
done
_VictoryRoad2FHikerEndBattleText::
text "Aiyah!"
prompt
_VictoryRoad2FHikerAfterBattleText::
text "If you get stuck,"
line "try moving some"
cont "boulders around!"
done
_VictoryRoad2FSuperNerd1BattleText::
text "Ah, so you wish"
line "to challenge the"
cont "ELITE FOUR?"
done
_VictoryRoad2FSuperNerd1EndBattleText::
text "You"
line "got me!"
prompt
_VictoryRoad2FSuperNerd1AfterBattleText::
text "<RIVAL> also came"
line "through here!"
done
_VictoryRoad2FCooltrainerMBattleText::
text "Come on!"
line "I'll whip you!"
done
_VictoryRoad2FCooltrainerMEndBattleText::
text "I got"
line "whipped!"
prompt
_VictoryRoad2FCooltrainerMAfterBattleText::
text "You earned the"
line "right to be on"
cont "VICTORY ROAD!"
done
_VictoryRoad2FSuperNerd2BattleText::
text "If you can get"
line "through here, you"
cont "can go meet the"
cont "ELITE FOUR!"
done
_VictoryRoad2FSuperNerd2EndBattleText::
text "No!"
line "Unbelievable!"
prompt
_VictoryRoad2FSuperNerd2AfterBattleText::
text "I can beat you"
line "when it comes to"
cont "knowledge about"
cont "#MON!"
done
_VictoryRoad2FSuperNerd3BattleText::
text "Is VICTORY ROAD"
line "too tough?"
done
_VictoryRoad2FSuperNerd3EndBattleText::
text "Well"
line "done!"
prompt
_VictoryRoad2FSuperNerd3AfterBattleText::
text "Many trainers give"
line "up the challenge"
cont "here."
done