pokered/data/mapHeaders/CeladonCity.asm
Rangi 4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00

10 lines
402 B
NASM
Executable file

CeladonCity_h::
db OVERWORLD ; tileset
db CELADON_CITY_HEIGHT, CELADON_CITY_WIDTH ; dimensions (y, x)
dw CeladonCity_Blocks ; blocks
dw CeladonCity_TextPointers ; texts
dw CeladonCity_Script ; scripts
db WEST | EAST ; connections
WEST_MAP_CONNECTION CELADON_CITY, ROUTE_16, 4, 0, Route16_Blocks
EAST_MAP_CONNECTION CELADON_CITY, ROUTE_7, 4, 0, Route7_Blocks, 1
dw CeladonCity_Object ; objects