pokered/engine/battle/save_trainer_name.asm

21 lines
299 B
NASM

SaveTrainerName::
ld hl, TrainerNamePointers
ld a, [wTrainerClass]
dec a
ld c, a
ld b, 0
add hl, bc
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld de, wNameBuffer
.CopyCharacter
ld a, [hli]
ld [de], a
inc de
cp "@"
jr nz, .CopyCharacter
ret
INCLUDE "data/trainers/name_pointers.asm"