pokered/engine/overworld/emotion_bubbles.asm
2014-09-13 00:50:56 -07:00

68 lines
1.1 KiB
NASM
Executable file

EmotionBubble: ; 17c47 (5:7c47)
ld a, [wcd50]
ld c, a
ld b, $0
ld hl, EmotionBubblesPointerTable ; $7caf
add hl, bc
add hl, bc
ld e, [hl]
inc hl
ld d, [hl]
ld hl, vChars1 + $780
ld bc, (BANK(EmotionBubblesPointerTable) << 8) + $04
call CopyVideoData
ld a, [wUpdateSpritesEnabled]
push af
ld a, $ff
ld [wUpdateSpritesEnabled], a
ld a, [wd736]
bit 6, a
ld hl, wOAMBuffer + $8f
ld de, wOAMBuffer + $9f
jr z, .asm_17c7a
ld hl, wOAMBuffer + $7f
ld de, wOAMBuffer + $8f
.asm_17c7a
ld bc, $90
.asm_17c7d
ld a, [hl]
ld [de], a
dec hl
dec de
dec bc
ld a, c
or b
jr nz, .asm_17c7d
ld hl, wSpriteStateData1 + 4
ld a, [wcd4f]
swap a
ld c, a
ld b, $0
add hl, bc
ld a, [hli]
ld b, a
inc hl
ld a, [hl]
add $8
ld c, a
ld de, EmotionBubblesOAM ; $7cb5
xor a
call WriteOAMBlock
ld c, $3c
call DelayFrames
pop af
ld [wUpdateSpritesEnabled], a
call DelayFrame
jp UpdateSprites
EmotionBubblesPointerTable: ; 17caf (5:7caf)
dw EmotionBubbles
dw EmotionBubbles + $40
dw EmotionBubbles + $80
EmotionBubblesOAM: ; 17cb5 (5:7cb5)
db $F8,$00,$F9,$00
db $FA,$00,$FB,$00
EmotionBubbles: ; 17cbd (5:7cbd)
INCBIN "gfx/emotion_bubbles.2bpp"