pokered/scripts/unknowndungeon3.asm
dannye 70dde9d96b Clean up redundant labels
fix trainer header numbering
2016-07-20 00:40:04 -05:00

43 lines
912 B
NASM
Executable file

UnknownDungeon3Script:
call EnableAutoTextBoxDrawing
ld hl, MewtwoTrainerHeader
ld de, .ScriptPointers
ld a, [wUnknownDungeon3CurScript]
call ExecuteCurMapScriptInTable
ld [wUnknownDungeon3CurScript], a
ret
.ScriptPointers
dw CheckFightingMapTrainers
dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle
UnknownDungeon3TextPointers:
dw MewtwoText
dw PickUpItemText
dw PickUpItemText
MewtwoTrainerHeader:
dbEventFlagBit EVENT_BEAT_MEWTWO
db ($0 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_MEWTWO
dw MewtwoBattleText ; TextBeforeBattle
dw MewtwoBattleText ; TextAfterBattle
dw MewtwoBattleText ; TextEndBattle
dw MewtwoBattleText ; TextEndBattle
db $ff
MewtwoText:
TX_ASM
ld hl, MewtwoTrainerHeader
call TalkToTrainer
jp TextScriptEnd
MewtwoBattleText:
TX_FAR _MewtwoBattleText
TX_ASM
ld a, MEWTWO
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd