pokered/engine/movie
2020-07-07 11:10:29 -04:00
..
oak_speech Use HIGH() and LOW() 2020-07-07 11:10:29 -04:00
credits.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
evolution.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
gamefreak.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
hall_of_fame.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
intro.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
title.asm Use HIGH() and LOW() 2020-07-07 11:10:29 -04:00
title2.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
trade.asm Use HIGH() and LOW() 2020-07-07 11:10:29 -04:00
trade2.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00