pokered/data/mapObjects/safarizoneeast.asm
dannye 4452acb021 Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite

I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:36:22 -05:00

27 lines
967 B
NASM
Executable file

SafariZoneEastObject: ; 0x4588b (size=81)
db $0 ; border block
db $5 ; warps
db $4, $0, $6, SAFARI_ZONE_NORTH
db $5, $0, $7, SAFARI_ZONE_NORTH
db $16, $0, $6, SAFARI_ZONE_CENTER
db $17, $0, $6, SAFARI_ZONE_CENTER
db $9, $19, $0, SAFARI_ZONE_REST_HOUSE_3
db $3 ; signs
db $a, $1a, $5 ; SafariZoneEastText5
db $4, $6, $6 ; SafariZoneEastText6
db $17, $5, $7 ; SafariZoneEastText7
db $4 ; objects
object SPRITE_BALL, $15, $a, STAY, NONE, $1, FULL_RESTORE
object SPRITE_BALL, $3, $7, STAY, NONE, $2, MAX_POTION
object SPRITE_BALL, $14, $d, STAY, NONE, $3, CARBOS
object SPRITE_BALL, $f, $c, STAY, NONE, $4, TM_37
; warp-to
EVENT_DISP SAFARI_ZONE_EAST_WIDTH, $4, $0 ; SAFARI_ZONE_NORTH
EVENT_DISP SAFARI_ZONE_EAST_WIDTH, $5, $0 ; SAFARI_ZONE_NORTH
EVENT_DISP SAFARI_ZONE_EAST_WIDTH, $16, $0 ; SAFARI_ZONE_CENTER
EVENT_DISP SAFARI_ZONE_EAST_WIDTH, $17, $0 ; SAFARI_ZONE_CENTER
EVENT_DISP SAFARI_ZONE_EAST_WIDTH, $9, $19 ; SAFARI_ZONE_REST_HOUSE_3