pokered/text/Route11.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

133 lines
2.2 KiB
NASM

_Route11Gambler1BattleText::
text "Win, lose or draw!"
done
_Route11Gambler1EndBattleText::
text "Atcha!"
line "Didn't go my way!"
prompt
_Route11Gambler1AfterBattleText::
text "#MON is life!"
line "And to live is to"
cont "gamble!"
done
_Route11Gambler2BattleText::
text "Competition! I"
line "can't get enough!"
done
_Route11Gambler2EndBattleText::
text "I had"
line "a chance!"
prompt
_Route11Gambler2AfterBattleText::
text "You can't be a"
line "coward in the"
cont "world of #MON!"
done
_Route11Youngster1BattleText::
text "Let's go, but"
line "don't cheat!"
done
_Route11Youngster1EndBattleText::
text "Huh?"
line "That's not right!"
prompt
_Route11Youngster1AfterBattleText::
text "I did my best! I"
line "have no regrets!"
done
_Route11SuperNerd1BattleText::
text "Careful!"
line "I'm laying down"
cont "some cables!"
done
_Route11SuperNerd1EndBattleText::
text "That"
line "was electric!"
prompt
_Route11SuperNerd1AfterBattleText::
text "Spread the word"
line "to save energy!"
done
_Route11Youngster2BattleText::
text "I just became a"
line "trainer! But, I"
cont "think I can win!"
done
_Route11Youngster2EndBattleText::
text "My"
line "#MON couldn't!"
prompt
_Route11Youngster2AfterBattleText5::
text "What do you want?"
line "Leave me alone!"
done
_Route11Gambler3BattleText::
text "Fwahaha! I have"
line "never lost!"
done
_Route11Gambler3EndBattleText::
text "My"
line "first loss!"
prompt
_Route11Gambler3AfterBattleText::
text "Luck of the draw!"
line "Just luck!"
done
_Route11Gambler4BattleText::
text "I have never won"
line "before..."
done
_Route11Gambler4EndBattleText::
text "I saw"
line "this coming..."
prompt
_Route11Gambler4AfterBattleText::
text "It's just luck."
line "Luck of the draw."
done
_Route11Youngster3BattleText::
text "I'm the best in"
line "my class!"
done
_Route11Youngster3EndBattleText::
text "Darn!"
line "I need to make my"
cont "#MON stronger!"
prompt
_Route11Youngster3AfterBattleText::
text "There's a fat"
line "#MON that"
cont "comes down from"
cont "the mountains."
para "It's strong if"
line "you can get it."
done
_Route11SuperNerd2BattleText::
text "Watch out for"
line "live wires!"
done