mirror of
https://github.com/pret/pokered.git
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257 lines
6.8 KiB
NASM
257 lines
6.8 KiB
NASM
; special effects that are part of move animations
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const_def $C0
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FIRST_SE_ID EQU const_value
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const_skip $18
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const SE_WAVY_SCREEN ; $D8 used in Psywave/Night Shade/Psychic etc.
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const SE_SUBSTITUTE_MON ; $D9 used in Substitute (turns the pokemon into a mini sprite)
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const SE_SHAKE_BACK_AND_FORTH ; $DA used in Double Team
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const SE_SLIDE_ENEMY_MON_OFF ; $DB used in Whirlwind
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const SE_SHOW_ENEMY_MON_PIC ; $DC used in Seismic Toss
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const SE_SHOW_MON_PIC ; $DD used in Low Kick/Quick Attack/Seismic Toss etc.
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const SE_BLINK_ENEMY_MON ; $DE used in Seismic Toss
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const SE_HIDE_ENEMY_MON_PIC ; $DF used in Seismic Toss
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const SE_FLASH_ENEMY_MON_PIC ; $E0 unused
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const SE_DELAY_ANIMATION_10 ; $E1 used in lots of animations
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const SE_SPIRAL_BALLS_INWARD ; $E2 used in Growth/Focus Energy/Hyper Beam etc.
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const SE_SHAKE_ENEMY_HUD_2 ; $E3 unused
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const SE_SHAKE_ENEMY_HUD ; $E4
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const SE_SLIDE_MON_HALF_OFF ; $E5 used in Softboiled
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const SE_PETALS_FALLING ; $E6 used in Petal Dance
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const SE_LEAVES_FALLING ; $E7 used in Razor Leaf
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const SE_TRANSFORM_MON ; $E8 used in Transform
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const SE_SLIDE_MON_DOWN_AND_HIDE ; $E9 used in Acid Armor
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const SE_MINIMIZE_MON ; $EA used in Minimize
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const SE_BOUNCE_UP_AND_DOWN ; $EB used in Splash
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const SE_SHOOT_MANY_BALLS_UPWARD ; $EC used in an unused animation
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const SE_SHOOT_BALLS_UPWARD ; $ED used in Teleport/Sky Attack
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const SE_SQUISH_MON_PIC ; $EE used in Teleport/Sky Attack
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const SE_HIDE_MON_PIC ; $EF
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const SE_LIGHT_SCREEN_PALETTE ; $F0 used in Mist/Double Edge/Absorb/etc.
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const SE_RESET_MON_POSITION ; $F1 used in Tackle/Body Slam/etc.
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const SE_MOVE_MON_HORIZONTALLY ; $F2 used in Tackle/Body Slam/etc.
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const SE_BLINK_MON ; $F3 used in Recover
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const SE_SLIDE_MON_OFF ; $F4 used in Seismic Toss/Low Kick/etc.
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const SE_FLASH_MON_PIC ; $F5
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const SE_SLIDE_MON_DOWN ; $F6 used in Withdraw/Waterfall/fainting
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const SE_SLIDE_MON_UP ; $F7 used in Dig/Waterfall/etc.
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const SE_FLASH_SCREEN_LONG ; $F8 used in Confusion/Psychic/etc.
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const SE_DARKEN_MON_PALETTE ; $F9 used in Smokescreen/Smog/etc.
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const SE_WATER_DROPLETS_EVERYWHERE ; $FA used in Mist/Surf/Toxic/etc.
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const SE_SHAKE_SCREEN ; $FB used in Earthquake/Fissure/etc.
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const SE_RESET_SCREEN_PALETTE ; $FC used in Leer/Thunderpunch/etc.
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const SE_DARK_SCREEN_PALETTE ; $FD used in Hyper Beam/Thunderpunch/etc.
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const SE_DARK_SCREEN_FLASH ; $FE used in Cut/Take Down/etc.
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; subanimations that are part of move animations
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const_def
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const SUBANIM_00
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const SUBANIM_01
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const SUBANIM_02
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const SUBANIM_03
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const SUBANIM_04
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const SUBANIM_05
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const SUBANIM_06
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const SUBANIM_07
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const SUBANIM_08
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const SUBANIM_09
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const SUBANIM_0A
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const SUBANIM_0B
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const SUBANIM_0C
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const SUBANIM_0D
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const SUBANIM_0E
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const SUBANIM_0F
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const SUBANIM_10
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const SUBANIM_11
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const SUBANIM_12
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const SUBANIM_13
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const SUBANIM_14
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const SUBANIM_15
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const SUBANIM_16
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const SUBANIM_17
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const SUBANIM_18
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const SUBANIM_19
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const SUBANIM_1A
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const SUBANIM_1B
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const SUBANIM_1C
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const SUBANIM_1D
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const SUBANIM_1E
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const SUBANIM_1F
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const SUBANIM_20
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const SUBANIM_21
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const SUBANIM_22
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const SUBANIM_23
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const SUBANIM_24
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const SUBANIM_25
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const SUBANIM_26
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const SUBANIM_27
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const SUBANIM_28
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const SUBANIM_29
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const SUBANIM_2A
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const SUBANIM_2B
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const SUBANIM_2C
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const SUBANIM_2D
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const SUBANIM_2E
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const SUBANIM_2F
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const SUBANIM_30
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const SUBANIM_31
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const SUBANIM_32
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const SUBANIM_33
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const SUBANIM_34
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const SUBANIM_35
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const SUBANIM_36
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const SUBANIM_37
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const SUBANIM_38
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const SUBANIM_39
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const SUBANIM_3A
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const SUBANIM_3B
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const SUBANIM_3C
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const SUBANIM_3D
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const SUBANIM_3E
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const SUBANIM_3F
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const SUBANIM_40
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const SUBANIM_41
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const SUBANIM_42
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const SUBANIM_43
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const SUBANIM_44
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const SUBANIM_45
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const SUBANIM_46
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const SUBANIM_47
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const SUBANIM_48
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const SUBANIM_49
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const SUBANIM_4A
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const SUBANIM_4B
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const SUBANIM_4C
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const SUBANIM_4D
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const SUBANIM_4E
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const SUBANIM_4F
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const SUBANIM_50
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const SUBANIM_51
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const SUBANIM_52
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const SUBANIM_53
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const SUBANIM_54
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const SUBANIM_55
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; frame blocks that are part of subanimations
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const_def
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const FRAMEBLOCK_00
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const FRAMEBLOCK_01
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const FRAMEBLOCK_02
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const FRAMEBLOCK_03
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const FRAMEBLOCK_04
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const FRAMEBLOCK_05
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const FRAMEBLOCK_06
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const FRAMEBLOCK_07
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const FRAMEBLOCK_08
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const FRAMEBLOCK_09
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const FRAMEBLOCK_0A
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const FRAMEBLOCK_0B
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const FRAMEBLOCK_0C
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const FRAMEBLOCK_0D
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const FRAMEBLOCK_0E
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const FRAMEBLOCK_0F
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const FRAMEBLOCK_10
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const FRAMEBLOCK_11
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const FRAMEBLOCK_12
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const FRAMEBLOCK_13
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const FRAMEBLOCK_14
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const FRAMEBLOCK_15
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const FRAMEBLOCK_16
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const FRAMEBLOCK_17
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const FRAMEBLOCK_18
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const FRAMEBLOCK_19
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const FRAMEBLOCK_1A
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const FRAMEBLOCK_1B
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const FRAMEBLOCK_1C
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const FRAMEBLOCK_1D
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const FRAMEBLOCK_1E
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const FRAMEBLOCK_1F
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const FRAMEBLOCK_20
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const FRAMEBLOCK_21
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const FRAMEBLOCK_22
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const FRAMEBLOCK_23
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const FRAMEBLOCK_24
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const FRAMEBLOCK_25
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const FRAMEBLOCK_26
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const FRAMEBLOCK_27
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const FRAMEBLOCK_28
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const FRAMEBLOCK_29
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const FRAMEBLOCK_2A
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const FRAMEBLOCK_2B
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const FRAMEBLOCK_2C
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const FRAMEBLOCK_2D
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const FRAMEBLOCK_2E
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const FRAMEBLOCK_2F
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const FRAMEBLOCK_30
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const FRAMEBLOCK_31
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const FRAMEBLOCK_32
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const FRAMEBLOCK_33
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const FRAMEBLOCK_34
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const FRAMEBLOCK_35
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const FRAMEBLOCK_36
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const FRAMEBLOCK_37
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const FRAMEBLOCK_38
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const FRAMEBLOCK_39
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const FRAMEBLOCK_3A
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const FRAMEBLOCK_3B
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const FRAMEBLOCK_3C
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const FRAMEBLOCK_3D
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const FRAMEBLOCK_3E
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const FRAMEBLOCK_3F
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const FRAMEBLOCK_40
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const FRAMEBLOCK_41
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const FRAMEBLOCK_42
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const FRAMEBLOCK_43
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const FRAMEBLOCK_44
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const FRAMEBLOCK_45
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const FRAMEBLOCK_46
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const FRAMEBLOCK_47
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const FRAMEBLOCK_SMALL_BLACK_CIRCLE
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const FRAMEBLOCK_LARGE_BLACK_CIRCLE
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const FRAMEBLOCK_4A
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const FRAMEBLOCK_4B
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const FRAMEBLOCK_4C
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const FRAMEBLOCK_4D
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const FRAMEBLOCK_4E
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const FRAMEBLOCK_4F
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const FRAMEBLOCK_50
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const FRAMEBLOCK_51
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const FRAMEBLOCK_52
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const FRAMEBLOCK_53
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const FRAMEBLOCK_54
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const FRAMEBLOCK_55
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const FRAMEBLOCK_56
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const FRAMEBLOCK_57
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const FRAMEBLOCK_58
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const FRAMEBLOCK_59
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const FRAMEBLOCK_5A
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const FRAMEBLOCK_5B
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const FRAMEBLOCK_5C
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const FRAMEBLOCK_5D
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const FRAMEBLOCK_5E
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const FRAMEBLOCK_5F
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const FRAMEBLOCK_60
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const FRAMEBLOCK_61
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const FRAMEBLOCK_62
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const FRAMEBLOCK_63
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const FRAMEBLOCK_64
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const FRAMEBLOCK_65
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const FRAMEBLOCK_66
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const FRAMEBLOCK_67
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const FRAMEBLOCK_68
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const FRAMEBLOCK_69
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const FRAMEBLOCK_6A
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const FRAMEBLOCK_6B
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const FRAMEBLOCK_6C
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const FRAMEBLOCK_6D
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const FRAMEBLOCK_6E
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const FRAMEBLOCK_6F
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const FRAMEBLOCK_70
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const FRAMEBLOCK_71
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const FRAMEBLOCK_72
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const FRAMEBLOCK_73
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const FRAMEBLOCK_74
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const FRAMEBLOCK_75
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const FRAMEBLOCK_76
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const FRAMEBLOCK_77
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const FRAMEBLOCK_78
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const FRAMEBLOCK_79
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