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32 lines
857 B
NASM
Executable file
32 lines
857 B
NASM
Executable file
LoneMoves: ; 39d22 (e:5d22)
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; these are used for gym leaders.
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; this is not automatic! you have to write the number you want to wLoneAttackNo
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; first. e.g., erika's script writes 4 to wLoneAttackNo to get mega drain,
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; the fourth entry in the list.
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; first byte: pokemon in the trainer's party that gets the move
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; second byte: move
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; unterminated
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db 1,BIDE
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db 1,BUBBLEBEAM
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db 2,THUNDERBOLT
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db 2,MEGA_DRAIN
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db 3,TOXIC
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db 3,PSYWAVE
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db 3,FIRE_BLAST
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db 4,FISSURE
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TeamMoves: ; 39d32 (e:5d32)
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; these are used for elite four.
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; this is automatic, based on trainer class.
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; don't be confused by LoneMoves above, the two data structures are
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; _completely_ unrelated.
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; first byte: trainer (all trainers in this class have this move)
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; second byte: move
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; ff-terminated
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db LORELEI,BLIZZARD
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db BRUNO,FISSURE
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db AGATHA,TOXIC
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db LANCE,BARRIER
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db $FF
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