pokered/text/maps/route_14.asm
yenatch 1b9ee46af9 Get rid of globals.asm. Use ::s to export labels between objects.
globals.asm was a hack that:
- gave rgbasm an extra 100k lines to read
- increased reliance on the python preprocessor
- made the makefile a mess
- gave object creation an extra step
- wasn't even necessary

This speeds up build time by at least a third.
2014-01-27 16:24:13 -05:00

174 lines
3.2 KiB
NASM

_Route14BattleText1:: ; 9080d (24:480d)
text "You need to use"
line "TMs to teach good"
cont "moves to #MON!"
done
_Route14EndBattleText1:: ; 9083f (24:483f)
text "Not"
line "good enough!"
prompt
_Route14AfterBattleText1:: ; 90851 (24:4851)
text "You have some HMs"
line "right? #MON"
cont "can't ever forget"
cont "those moves."
done
_Route14BattleText2:: ; 9088e (24:488e)
text "My bird #MON"
line "should be ready"
cont "for battle."
done
_Route14EndBattleText2:: ; 908b8 (24:48b8)
text "Not"
line "ready yet!"
prompt
_Route14AfterBattleText2:: ; 908c8 (24:48c8)
text "They need to learn"
line "better moves."
done
_Route14BattleText3:: ; 908ea (24:48ea)
text "TMs are on sale"
line "in CELADON!"
cont "But, only a few"
cont "people have HMs!"
done
_Route14EndBattleText3:: ; 90928 (24:4928)
text "Aww,"
line "bummer!"
prompt
_Route14AfterBattleText3:: ; 90936 (24:4936)
text "Teach #MON"
line "moves of the same"
cont "element type for"
cont "more power."
done
_Route14BattleText4:: ; 90971 (24:4971)
text "Have you taught"
line "your bird #MON"
cont "how to FLY?"
done
_Route14EndBattleText4:: ; 9099d (24:499d)
text "Shot"
line "down in flames!"
prompt
_Route14AfterBattleText4:: ; 909b3 (24:49b3)
text "Bird #MON are"
line "my true love!"
done
_Route14BattleText5:: ; 909d0 (24:49d0)
text "Have you heard of"
line "the legendary"
cont "#MON?"
done
_Route14EndBattleText5:: ; 909f7 (24:49f7)
text "Why?"
line "Why'd I lose?"
prompt
_Route14AfterBattleText5:: ; 90a0a (24:4a0a)
text "The 3 legendary"
line "#MON are all"
cont "birds of prey."
done
_Route14BattleText6:: ; 90a37 (24:4a37)
text "I'm not into it,"
line "but OK! Let's go!"
done
_Route14EndBattleText6:: ; 90a59 (24:4a59)
text "I"
line "knew it!"
prompt
_Route14AfterBattleText6:: ; 90a65 (24:4a65)
text "Winning, losing,"
line "it doesn't matter"
cont "in the long run!"
done
_Route14BattleText7:: ; 90a99 (24:4a99)
text "C'mon, c'mon."
line "Let's go, let's"
cont "go, let's go!"
done
_Route14EndBattleText7:: ; 90ac1 (24:4ac1)
text "Arrg!"
line "Lost! Get lost!"
prompt
_Route14AfterBattleText7:: ; 90ad8 (24:4ad8)
text "What, what, what?"
line "What do you want?"
done
_Route14BattleText8:: ; 90afd (24:4afd)
text "Perfect! I need to"
line "burn some time!"
done
_Route14EndBattleText8:: ; 90b21 (24:4b21)
text "What?"
line "You!?"
prompt
_Route14AfterBattleText8:: ; 90b2e (24:4b2e)
text "Raising #MON"
line "is a drag, man."
done
_Route14BattleText9:: ; 90b4c (24:4b4c)
text "We ride out here"
line "because there's"
cont "more room!"
done
_Route14EndBattleText9:: ; 90b78 (24:4b78)
text "Wipe out!"
prompt
_Route14AfterBattleText9:: ; 90b83 (24:4b83)
text "It's cool you"
line "made your #MON"
cont "so strong!"
para "Might is right!"
line "And you know it!"
done
_Route14BattleText10:: ; 90bcc (24:4bcc)
text "#MON fight?"
line "Cool! Rumble!"
done
_Route14EndBattleText10:: ; 90be7 (24:4be7)
text "Blown"
line "away!"
prompt
_Route14AfterBattleText10:: ; 90bf4 (24:4bf4)
text "You know who'd"
line "win, you and me"
cont "one on one!"
done
_Route14Text11:: ; 90c1f (24:4c1f)
text "ROUTE 14"
line "West to FUCHSIA"
cont "CITY"
done