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55bb99580e
To do: Polished Map support for loading the objects
20 lines
666 B
NASM
Executable file
20 lines
666 B
NASM
Executable file
PokemonMansionB1F_Object:
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db $1 ; border block
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db 1 ; warps
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warp 23, 22, 5, POKEMON_MANSION_1F
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db 0 ; signs
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db 8 ; objects
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object SPRITE_BLACK_HAIR_BOY_2, 16, 23, STAY, NONE, 1, OPP_BURGLAR, 9
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object SPRITE_OAK_AIDE, 27, 11, STAY, DOWN, 2, OPP_SCIENTIST, 13
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object SPRITE_BALL, 10, 2, STAY, NONE, 3, RARE_CANDY
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object SPRITE_BALL, 1, 22, STAY, NONE, 4, FULL_RESTORE
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object SPRITE_BALL, 19, 25, STAY, NONE, 5, TM_14
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object SPRITE_BALL, 5, 4, STAY, NONE, 6, TM_22
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object SPRITE_BOOK_MAP_DEX, 16, 20, STAY, NONE, 7 ; person
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object SPRITE_BALL, 5, 13, STAY, NONE, 8, SECRET_KEY
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; warp-to
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warp_to 23, 22, POKEMON_MANSION_B1F_WIDTH ; POKEMON_MANSION_1F
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