pokered/constants/wram_constants.asm
yenatch 40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00

14 lines
361 B
NASM

SPRITEBUFFERSIZE EQU 7*7 * 8 ; 7 * 7 (tiles) * 8 (bytes per tile)
; Overload W_GRASSMONS
wd893 EQU $d893 ; W_GRASSMONS + 11
wd896 EQU $d896 ; W_GRASSMONS + 14
; Overload enemy party data
W_WATERRATE EQU $d8a4 ; wEnemyMon1Species
W_WATERMONS EQU $d8a5 ; wEnemyMon1Species + 1
; Overload enemy stat modifiers
wTradeMonNick EQU $cd1e ; wPlayerMonAccuracyMod