pokered/scripts/seafoamislands3.asm
U-Daniel-PC\Daniel f4a31b3e0b Rename/organize part 2 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:38:12 -05:00

46 lines
891 B
NASM
Executable file

SeafoamIslands3Script: ; 46451 (11:6451)
call EnableAutoTextBoxDrawing
ld hl, wFlags_0xcd60
bit 7, [hl]
res 7, [hl]
jr z, .asm_4649e
ld hl, Seafoam3HolesCoords
call CheckBoulderCoords
ret nc
ld hl, wd880
ld a, [wWhichTrade]
cp $1
jr nz, .asm_4647c
set 0, [hl]
ld a, HS_SEAFOAM_ISLANDS_3_BOULDER_1
ld [wd079], a
ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_3
ld [wd07a], a
jr .asm_46488
.asm_4647c
set 1, [hl]
ld a, HS_SEAFOAM_ISLANDS_3_BOULDER_2
ld [wd079], a
ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_4
ld [wd07a], a
.asm_46488
ld a, [wd079]
ld [wcc4d], a
predef HideObject
ld a, [wd07a]
ld [wcc4d], a
predef_jump ShowObject
.asm_4649e
ld a, $a1
ld [wDungeonWarpDestinationMap], a
ld hl, Seafoam3HolesCoords
jp Func_46981
Seafoam3HolesCoords: ; 464a9 (11:64a9)
db $06,$13
db $06,$16
db $ff
SeafoamIslands3TextPointers: ; 464ae (11:64ae)
dw BoulderText
dw BoulderText