Disassembly of Pokémon Red/Blue
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Bryan Bishop 3374c25ba5 more trainer headers
hg-commit-id: d8d4fd9cfc61
2012-01-24 15:51:02 -06:00
extras trainer headers are 12 bytes 2012-01-24 15:37:31 -06:00
gfx Added Sound Map Headers for bank 2 and tile collision files plus some other minor fixes 2012-01-19 06:12:36 -06:00
maps Fix typo: Lavendar → Lavender. 2012-01-10 12:10:15 -07:00
music/pokeredmusicdisasm Completed Routes4 music data channel 1 and fixed minor program bug 2012-01-23 05:07:16 -06:00
pic Turns out the fossil pictures differ between Red/Green and Blue. 2011-12-27 12:45:09 -07:00
text Split large chunks of text into separate files, and improve Makefile. 2011-12-26 18:40:25 -07:00
.hgignore gbz80disasm now prints out known labels 2012-01-23 16:22:05 -06:00
common.asm more trainer headers 2012-01-24 15:51:02 -06:00
constants.asm more battle code disassembled 2012-01-24 10:13:58 -08:00
Makefile Merge KuroiIeWa5Da/pokered with music headers. 2012-01-19 06:51:48 -06:00
music.asm Finished Cities1 Music Data Channel 1 2012-01-23 11:18:45 -06:00
pokeblue.asm Add missing newlines to ends of files. 2012-01-18 00:51:08 -07:00
pokered.asm Add missing newlines to ends of files. 2012-01-18 00:51:08 -07:00
README Sync with latest RGBDS 2010-12-22 14:45:34 -07:00
textpre.awk Add the currency character to text tables. 2012-01-17 01:52:25 -07:00

This is a disassembly of Pokémon Red.

It uses the following ROM as a base:
Pokemon Red (UE) [S][!].gb
(MD5: 3d45c1ee9abd5738df46d2bdda8b57dc)

To assemble, first install RGBDS and put it in your path.

The version of RGBDS needed is rgbds-linux:
https://github.com/bentley/rgbds/
git://github.com/bentley/rgbds.git

Then copy the Pokémon ROM to this directory as "baserom.gbc".
Then run "make" in your shell.

This will output a file named "pokered.gbc".