pokered/data/mapHeaders/lavendertown.asm
dannye 0ad1153f16 Simplify map connections
let the macros calculate the connection strip length instead of passing it as an arg
don't pass map dimensions since they can be inferred from map ids

todo: figure out why certain south and east connections get an extra 3
added to the connection strip length
2015-07-18 15:20:07 -05:00

9 lines
522 B
NASM
Executable file

LavenderTown_h: ; 0x44000 to 0x4402d (45 bytes) (bank=11) (id=4)
db OVERWORLD ; tileset
db LAVENDER_TOWN_HEIGHT, LAVENDER_TOWN_WIDTH ; dimensions (y, x)
dw LavenderTownBlocks, LavenderTownTextPointers, LavenderTownScript ; blocks, texts, scripts
db NORTH | SOUTH | WEST ; connections
NORTH_MAP_CONNECTION LAVENDER_TOWN, ROUTE_10, 0, 0, Route10Blocks
SOUTH_MAP_CONNECTION LAVENDER_TOWN, ROUTE_12, 0, 0, Route12Blocks, 1
WEST_MAP_CONNECTION LAVENDER_TOWN, ROUTE_8, 0, 0, Route8Blocks
dw LavenderTownObject ; objects