pokered/home
2020-11-05 13:23:57 -05:00
..
array.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
array2.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
audio.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
bankswitch.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
clear_sprites.asm Reorganize home header 2020-07-03 13:03:21 -04:00
compare.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
copy.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
copy2.asm Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
copy_string.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
count_set_bits.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
delay.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
fade.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
fade_audio.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
give.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
header.asm Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
hidden_objects.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
init.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
inventory.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
item.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
item_price.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
joypad.asm Sync more with pokeyellow 2020-11-05 13:23:57 -05:00
joypad2.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
lcd.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
list_menu.asm Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
load_font.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
map_objects.asm Identify some hSpriteDataOffset values 2020-08-30 16:33:14 -04:00
math.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
money.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
move_mon.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
names.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
names2.asm Separate the two lists of unused names 2020-08-31 19:01:13 -04:00
npc_movement.asm Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
oam.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
overworld.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
overworld_text.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
palettes.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
pathfinding.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
pics.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
pokemon.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
predef.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
predef_text.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
print_bcd.asm Move more code from home.asm to home/ 2020-07-03 22:57:43 -04:00
print_num.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
print_text.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
random.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
reload_sprites.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
reload_tiles.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
reset_player_sprite.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
serial.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
start.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
start_menu.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
text.asm Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
text_script.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
textbox.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
tilemap.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
timer.asm remove address comments 2016-06-11 17:24:04 -07:00
trainers.asm fix ExecuteCurMapScriptInTable's comment 2020-09-19 09:08:01 +09:00
trainers2.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
uncompress.asm Use HIGH() and LOW() 2020-07-07 11:10:29 -04:00
update_sprites.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
vblank.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
vcopy.asm Use 'tile' and 'tiles' macros 2020-07-07 16:21:26 -04:00
window.asm $ec = "▷" 2020-07-16 12:48:42 -04:00
yes_no.asm ld bc -> lb bc 2020-08-17 13:01:45 -04:00