pokered/data/maps/objects/SSAnne1FRooms.asm
Rangi 2454296d32 Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00

33 lines
1.2 KiB
NASM
Executable file

SSAnne1FRooms_Object:
db $c ; border block
db 6 ; warps
warp 0, 0, 2, SS_ANNE_1F
warp 10, 0, 3, SS_ANNE_1F
warp 20, 0, 4, SS_ANNE_1F
warp 0, 10, 5, SS_ANNE_1F
warp 10, 10, 6, SS_ANNE_1F
warp 20, 10, 7, SS_ANNE_1F
db 0 ; signs
db 11 ; objects
object SPRITE_GENTLEMAN, 2, 3, STAY, LEFT, 1, OPP_GENTLEMAN, 1
object SPRITE_GENTLEMAN, 11, 4, STAY, UP, 2, OPP_GENTLEMAN, 2
object SPRITE_YOUNGSTER, 11, 14, STAY, UP, 3, OPP_YOUNGSTER, 8
object SPRITE_COOLTRAINER_F, 13, 11, STAY, LEFT, 4, OPP_LASS, 11
object SPRITE_GIRL, 22, 3, WALK, 1, 5 ; person
object SPRITE_MIDDLE_AGED_MAN, 0, 14, STAY, NONE, 6 ; person
object SPRITE_LITTLE_GIRL, 2, 11, STAY, DOWN, 7 ; person
object SPRITE_FAIRY, 3, 11, STAY, DOWN, 8 ; person
object SPRITE_GIRL, 10, 13, STAY, RIGHT, 9 ; person
object SPRITE_POKE_BALL, 12, 15, STAY, NONE, 10, TM_BODY_SLAM
object SPRITE_GENTLEMAN, 21, 13, WALK, 2, 11 ; person
; warp-to
warp_to 0, 0, SS_ANNE_1F_ROOMS_WIDTH ; SS_ANNE_1F
warp_to 10, 0, SS_ANNE_1F_ROOMS_WIDTH ; SS_ANNE_1F
warp_to 20, 0, SS_ANNE_1F_ROOMS_WIDTH ; SS_ANNE_1F
warp_to 0, 10, SS_ANNE_1F_ROOMS_WIDTH ; SS_ANNE_1F
warp_to 10, 10, SS_ANNE_1F_ROOMS_WIDTH ; SS_ANNE_1F
warp_to 20, 10, SS_ANNE_1F_ROOMS_WIDTH ; SS_ANNE_1F