pokered/data/maps/objects/PalletTown.asm
Rangi 2454296d32 Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00

23 lines
604 B
NASM
Executable file

PalletTown_Object:
db $b ; border block
db 3 ; warps
warp 5, 5, 0, REDS_HOUSE_1F
warp 13, 5, 0, BLUES_HOUSE
warp 12, 11, 1, OAKS_LAB
db 4 ; signs
sign 13, 13, 4 ; PalletTownText4
sign 7, 9, 5 ; PalletTownText5
sign 3, 5, 6 ; PalletTownText6
sign 11, 5, 7 ; PalletTownText7
db 3 ; objects
object SPRITE_OAK, 8, 5, STAY, NONE, 1 ; person
object SPRITE_GIRL, 3, 8, WALK, 0, 2 ; person
object SPRITE_FISHER, 11, 14, WALK, 0, 3 ; person
; warp-to
warp_to 5, 5, PALLET_TOWN_WIDTH ; REDS_HOUSE_1F
warp_to 13, 5, PALLET_TOWN_WIDTH ; BLUES_HOUSE
warp_to 12, 11, PALLET_TOWN_WIDTH ; OAKS_LAB