Disassembly of Pokémon Red/Blue
Find a file
2012-01-28 08:16:42 -06:00
extras move learnsets into the asm 2012-01-27 22:58:20 -06:00
gfx extract .tilecoll files 2012-01-19 05:12:44 -06:00
maps Fix typo: Lavendar → Lavender. 2012-01-10 12:10:15 -07:00
music Updated program to support the -fo option - forces continuation of parsing past mus_end 2012-01-28 08:16:42 -06:00
pic Turns out the fossil pictures differ between Red/Green and Blue. 2011-12-27 12:45:09 -07:00
text Split large chunks of text into separate files, and improve Makefile. 2011-12-26 18:40:25 -07:00
.hgignore gbz80disasm now prints out known labels 2012-01-23 16:22:05 -06:00
constants.asm add V-blank handler and some associated functions, replace some addresses with labels, fix rWX and rWY 2012-01-26 19:26:08 -08:00
main.asm update MewBaseStats to use DEX_MEW 2012-01-27 23:06:15 -06:00
Makefile rename common.asm -> main.asm 2012-01-25 22:33:42 -06:00
music.asm Parsed some unknown music data 2012-01-28 07:29:30 -06:00
pokeblue.asm rename common.asm -> main.asm 2012-01-25 22:33:42 -06:00
pokered.asm rename common.asm -> main.asm 2012-01-25 22:33:42 -06:00
README Sync with latest RGBDS 2010-12-22 14:45:34 -07:00
textpre.awk Add the currency character to text tables. 2012-01-17 01:52:25 -07:00

This is a disassembly of Pokémon Red.

It uses the following ROM as a base:
Pokemon Red (UE) [S][!].gb
(MD5: 3d45c1ee9abd5738df46d2bdda8b57dc)

To assemble, first install RGBDS and put it in your path.

The version of RGBDS needed is rgbds-linux:
https://github.com/bentley/rgbds/
git://github.com/bentley/rgbds.git

Then copy the Pokémon ROM to this directory as "baserom.gbc".
Then run "make" in your shell.

This will output a file named "pokered.gbc".