pokered/home/hidden_objects.asm
Rangi bbf2f51a02 Move all code out of home.asm into home/
This results in 64 home/*.asm files, comparable to pokecrystal's 57.
2020-07-07 19:43:11 -04:00

39 lines
778 B
NASM

UpdateCinnabarGymGateTileBlocks::
farjp UpdateCinnabarGymGateTileBlocks_
CheckForHiddenObjectOrBookshelfOrCardKeyDoor::
ldh a, [hLoadedROMBank]
push af
ldh a, [hJoyHeld]
bit 0, a ; A button
jr z, .nothingFound
; A button is pressed
ld a, BANK(CheckForHiddenObject)
ld [MBC1RomBank], a
ldh [hLoadedROMBank], a
call CheckForHiddenObject
ldh a, [hDidntFindAnyHiddenObject]
and a
jr nz, .hiddenObjectNotFound
ld a, [wHiddenObjectFunctionRomBank]
ld [MBC1RomBank], a
ldh [hLoadedROMBank], a
ld de, .returnAddress
push de
jp hl
.returnAddress
xor a
jr .done
.hiddenObjectNotFound
farcall PrintBookshelfText
ldh a, [hFFDB]
and a
jr z, .done
.nothingFound
ld a, $ff
.done
ldh [hItemAlreadyFound], a
pop af
ld [MBC1RomBank], a
ldh [hLoadedROMBank], a
ret