pokered/scripts/PokemonTower3F.asm

101 lines
2.6 KiB
NASM
Executable file

PokemonTower3F_Script:
call EnableAutoTextBoxDrawing
ld hl, PokemonTower3TrainerHeader0
ld de, PokemonTower3F_ScriptPointers
ld a, [wPokemonTower3FCurScript]
call ExecuteCurMapScriptInTable
ld [wPokemonTower3FCurScript], a
ret
PokemonTower3F_ScriptPointers:
dw CheckFightingMapTrainers
dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle
PokemonTower3F_TextPointers:
dw PokemonTower3Text1
dw PokemonTower3Text2
dw PokemonTower3Text3
dw PickUpItemText
PokemonTower3TrainerHeader0:
dbEventFlagBit EVENT_BEAT_POKEMONTOWER_3_TRAINER_0
db ($2 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_3_TRAINER_0
dw PokemonTower3BattleText1 ; TextBeforeBattle
dw PokemonTower3AfterBattleText1 ; TextAfterBattle
dw PokemonTower3EndBattleText1 ; TextEndBattle
dw PokemonTower3EndBattleText1 ; TextEndBattle
PokemonTower3TrainerHeader1:
dbEventFlagBit EVENT_BEAT_POKEMONTOWER_3_TRAINER_1
db ($3 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_3_TRAINER_1
dw PokemonTower3BattleText2 ; TextBeforeBattle
dw PokemonTower3AfterBattleText2 ; TextAfterBattle
dw PokemonTower3EndBattleText2 ; TextEndBattle
dw PokemonTower3EndBattleText2 ; TextEndBattle
PokemonTower3TrainerHeader2:
dbEventFlagBit EVENT_BEAT_POKEMONTOWER_3_TRAINER_2
db ($2 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_3_TRAINER_2
dw PokemonTower3BattleText3 ; TextBeforeBattle
dw PokemonTower3AfterBattleText3 ; TextAfterBattle
dw PokemonTower3EndBattleText3 ; TextEndBattle
dw PokemonTower3EndBattleText3 ; TextEndBattle
db $ff
PokemonTower3Text1:
text_asm
ld hl, PokemonTower3TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
PokemonTower3Text2:
text_asm
ld hl, PokemonTower3TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
PokemonTower3Text3:
text_asm
ld hl, PokemonTower3TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
PokemonTower3BattleText1:
text_far _PokemonTower3BattleText1
text_end
PokemonTower3EndBattleText1:
text_far _PokemonTower3EndBattleText1
text_end
PokemonTower3AfterBattleText1:
text_far _PokemonTower3AfterBattleText1
text_end
PokemonTower3BattleText2:
text_far _PokemonTower3BattleText2
text_end
PokemonTower3EndBattleText2:
text_far _PokemonTower3EndBattleText2
text_end
PokemonTower3AfterBattleText2:
text_far _PokemonTower3AfterBattleText2
text_end
PokemonTower3BattleText3:
text_far _PokemonTower3BattleText3
text_end
PokemonTower3EndBattleText3:
text_far _PokemonTower3EndBattleText3
text_end
PokemonTower3AfterBattleText3:
text_far _PokemonTower3AfterBattleText3
text_end