pokered/text/SilphCo8F.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

56 lines
990 B
NASM

__SilphCo8FSilphWorkerMThanksForSavingUsText::
text "I wonder if SILPH"
line "is finished..."
done
_SilphCo8FSilphWorkerMThanksForSavingUsText::
text "Thanks for saving"
line "us!"
done
_SilphCo8FRocket1BattleText::
text "That's as far as"
line "you'll go!"
done
_SilphCo8FRocket1EndBattleText::
text "Not"
line "enough grit!"
prompt
_SilphCo8FRocket1AfterBattleText::
text "If you don't turn"
line "back, I'll call"
cont "for backup!"
done
_SilphCo8FScientistBattleText::
text "You're causing us"
line "problems!"
done
_SilphCo8FScientistEndBattleText::
text "Huh?"
line "I lost?"
prompt
_SilphCo8FScientistAfterBattleText::
text "So, what do you"
line "think of SILPH"
cont "BUILDING's maze?"
done
_SilphCo8FRocket2BattleText::
text "I am one of the 4"
line "ROCKET BROTHERS!"
done
_SilphCo8FRocket2EndBattleText::
text "Whoo!"
line "Oh brothers!"
prompt
_SilphCo8FRocket2AfterBattleText::
text "I'll leave you up"
line "to my brothers!"
done