pokered/text/RockTunnel1F.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

115 lines
2 KiB
NASM

_RockTunnel1FHiker1BattleText::
text "This tunnel goes"
line "a long way, kid!"
done
_RockTunnel1FHiker1EndBattleText::
text "Doh!"
line "You win!"
prompt
_RockTunnel1FHiker1AfterBattleText::
text "Watch for ONIX!"
line "It can put the"
cont "squeeze on you!"
done
_RockTunnel1FHiker2BattleText::
text "Hmm. Maybe I'm"
line "lost in here..."
done
_RockTunnel1FHiker2EndBattleText::
text "Ease up!"
line "What am I doing?"
cont "Which way is out?"
prompt
_RockTunnel1FHiker2AfterBattleText::
text "That sleeping"
line "#MON on ROUTE"
cont "12 forced me to"
cont "take this detour."
done
_RockTunnel1FHiker3BattleText::
text "Outsiders like"
line "you need to show"
cont "me some respect!"
done
_RockTunnel1FHiker3EndBattleText::
text "I give!"
prompt
_RockTunnel1FHiker3AfterBattleText::
text "You're talented"
line "enough to hike!"
done
_RockTunnel1FSuperNerdBattleText::
text "#MON fight!"
line "Ready, go!"
done
_RockTunnel1FSuperNerdEndBattleText::
text "Game"
line "over!"
prompt
_RockTunnel1FSuperNerdAfterBattleText::
text "Oh well, I'll get"
line "a ZUBAT as I go!"
done
_RockTunnel1FCooltrainerF1BattleText::
text "Eek! Don't try"
line "anything funny in"
cont "the dark!"
done
_RockTunnel1FCooltrainerF1EndBattleText::
text "It"
line "was too dark!"
prompt
_RockTunnel1FCooltrainerF1AfterBattleText::
text "I saw a MACHOP"
line "in this tunnel!"
done
_RockTunnel1FCooltrainerF2BattleText::
text "I came this far"
line "for #MON!"
done
_RockTunnel1FCooltrainerF2EndBattleText::
text "I'm"
line "out of #MON!"
prompt
_RockTunnel1FCooltrainerF2AfterBattleText::
text "You looked cute"
line "and harmless!"
done
_RockTunnel1FCooltrainerF3BattleText::
text "You have #MON!"
line "Let's start!"
done
_RockTunnel1FCooltrainerF3EndBattleText::
text "You"
line "play hard!"
prompt
_RockTunnel1FCooltrainerF3AfterBattleText::
text "Whew! I'm all"
line "sweaty now!"
done
_RockTunnel1FSignText::
text "ROCK TUNNEL"
line "CERULEAN CITY -"
cont "LAVENDER TOWN"
done