Disassembly of Pokémon Red/Blue
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2014-01-09 13:52:12 -05:00
audio split out the audio engines 2014-01-06 22:34:14 -05:00
constants Credits order INCBIN and more labeling. 2013-12-27 11:41:54 -06:00
extras@d8f4e687eb incbin killing 2013-12-14 05:01:22 -05:00
gfx Red fishing tiles and ss anne smoke puff gfx INCBIN. 2013-12-24 11:34:21 -06:00
maps Dump animations 2013-12-19 08:53:17 -05:00
menu split audio components into audio_red.o and audio_blue.o 2014-01-09 13:52:12 -05:00
music typo 2013-10-24 04:16:38 -04:00
pic Removed duplicate Vulpix pic, "vulpikb.pic" 2013-08-17 08:49:56 -04:00
text Split large chunks of text into separate files, and improve Makefile. 2011-12-26 18:40:25 -07:00
.gitignore handle preprocessing in one python procress; export asm labels 2013-12-07 20:01:50 -05:00
.gitmodules make extras/ a submodule 2013-09-01 02:27:44 -05:00
audio.asm split audio components into audio_red.o and audio_blue.o 2014-01-09 13:52:12 -05:00
audio_blue.asm split audio components into audio_red.o and audio_blue.o 2014-01-09 13:52:12 -05:00
audio_red.asm split audio components into audio_red.o and audio_blue.o 2014-01-09 13:52:12 -05:00
blue.asm dedicated version includes 2014-01-07 19:13:37 -05:00
constants.asm Credits order INCBIN and more labeling. 2013-12-27 11:41:54 -06:00
hram.asm split wram/hram out of constants.asm and start using wram sections 2013-12-05 01:18:14 -05:00
init.sh init.sh: sudo mkdir -p 2013-12-11 23:33:53 -05:00
INSTALL.md INSTALL: pokered compiles without a base rom 2014-01-04 18:10:53 -05:00
macros.asm Cleaned map connections with macros. 2013-12-20 18:47:05 -06:00
main.asm split audio components into audio_red.o and audio_blue.o 2014-01-09 13:52:12 -05:00
Makefile split audio components into audio_red.o and audio_blue.o 2014-01-09 13:52:12 -05:00
pokeblue.asm dedicated version includes 2014-01-07 19:13:37 -05:00
pokered.asm dedicated version includes 2014-01-07 19:13:37 -05:00
preprocessor.py prequeue: less wasteful stdout rerouting 2013-12-07 20:02:49 -05:00
prequeue.py prequeue: say how many files are being preprocessed 2013-12-08 18:01:53 -05:00
README.md relative link to install in readme 2013-12-08 16:15:14 -05:00
red.asm dedicated version includes 2014-01-07 19:13:37 -05:00
wram.asm W_TRAINER_NAME wram constant added, and labeled more hardcoded pointers. 2013-12-22 19:05:44 -06:00

Pokémon Red

This is a disassembly of Pokémon Red.

It uses the following ROM as a base:

Pokemon Red (UE) [S][!].gb
(MD5: 3d45c1ee9abd5738df46d2bdda8b57dc)

To set up the repository, see INSTALL.md.

See also