pokered/data/mapObjects/school.asm

16 lines
355 B
NASM
Executable file

SchoolObject: ; 0x1d55d (size=32)
db $a ; border block
db $2 ; warps
db $7, $2, $2, $ff
db $7, $3, $2, $ff
db $0 ; signs
db $2 ; objects
object SPRITE_BRUNETTE_GIRL, $3, $5, FACE, UP, $1 ; person
object SPRITE_LASS, $4, $1, FACE, DOWN, $2 ; person
; warp-to
EVENT_DISP VIRIDIAN_SCHOOL_WIDTH, $7, $2
EVENT_DISP VIRIDIAN_SCHOOL_WIDTH, $7, $3