pokered/data/mapObjects/powerplant.asm

30 lines
1.1 KiB
NASM
Executable file

PowerPlantObject: ; 0x1e3bf (size=135)
db $2e ; border block
db $3 ; warps
db $23, $4, $3, $ff
db $23, $5, $3, $ff
db $b, $0, $3, $ff
db $0 ; signs
db $e ; objects
object SPRITE_BALL, $9, $14, FACE, STAY, $1, VOLTORB, 40
object SPRITE_BALL, $20, $12, FACE, STAY, $2, VOLTORB, 40
object SPRITE_BALL, $15, $19, FACE, STAY, $3, VOLTORB, 40
object SPRITE_BALL, $19, $12, FACE, STAY, $4, ELECTRODE, 43
object SPRITE_BALL, $17, $22, FACE, STAY, $5, VOLTORB, 40
object SPRITE_BALL, $1a, $1c, FACE, STAY, $6, VOLTORB, 40
object SPRITE_BALL, $15, $e, FACE, STAY, $7, ELECTRODE, 43
object SPRITE_BALL, $25, $20, FACE, STAY, $8, VOLTORB, 40
object SPRITE_BIRD, $4, $9, FACE, UP, $9, ZAPDOS, 50
object SPRITE_BALL, $7, $19, FACE, STAY, $a, CARBOS
object SPRITE_BALL, $1c, $3, FACE, STAY, $b, HP_UP
object SPRITE_BALL, $22, $3, FACE, STAY, $c, RARE_CANDY
object SPRITE_BALL, $1a, $20, FACE, STAY, $d, TM_25
object SPRITE_BALL, $14, $20, FACE, STAY, $e, TM_33
; warp-to
EVENT_DISP POWER_PLANT_WIDTH, $23, $4
EVENT_DISP POWER_PLANT_WIDTH, $23, $5
EVENT_DISP POWER_PLANT_WIDTH, $b, $0