pokered/data/mapObjects/pokemontower3.asm

18 lines
564 B
NASM
Executable file

PokemonTower3Object: ; 0x6075d (size=51)
db $1 ; border block
db $2 ; warps
db $9, $3, $0, POKEMONTOWER_2
db $9, $12, $1, POKEMONTOWER_4
db $0 ; signs
db $4 ; objects
object SPRITE_MEDIUM, $c, $3, FACE, RIGHT, $1, CHANNELER + $C8, $5
object SPRITE_MEDIUM, $9, $8, FACE, DOWN, $2, CHANNELER + $C8, $6
object SPRITE_MEDIUM, $a, $d, FACE, DOWN, $3, CHANNELER + $C8, $8
object SPRITE_BALL, $c, $1, FACE, STAY, $4, ESCAPE_ROPE
; warp-to
EVENT_DISP POKEMONTOWER_3_WIDTH, $9, $3 ; POKEMONTOWER_2
EVENT_DISP POKEMONTOWER_3_WIDTH, $9, $12 ; POKEMONTOWER_4