pokered/data/mapObjects/mansion3.asm

21 lines
657 B
NASM
Executable file

Mansion3Object: ; 0x522e6 (size=64)
db $1 ; border block
db $3 ; warps
db $a, $7, $1, MANSION_2
db $1, $6, $3, MANSION_2
db $e, $19, $2, MANSION_2
db $0 ; signs
db $5 ; objects
object SPRITE_BLACK_HAIR_BOY_2, $5, $b, WALK, $2, $1, BURGLAR + $C8, $8
object SPRITE_OAK_AIDE, $14, $b, FACE, RIGHT, $2, SCIENTIST + $C8, $c
object SPRITE_BALL, $1, $10, FACE, STAY, $3, MAX_POTION
object SPRITE_BALL, $19, $5, FACE, STAY, $4, IRON
object SPRITE_BOOK_MAP_DEX, $6, $c, FACE, STAY, $5 ; person
; warp-to
EVENT_DISP MANSION_3_WIDTH, $a, $7 ; MANSION_2
EVENT_DISP MANSION_3_WIDTH, $1, $6 ; MANSION_2
EVENT_DISP MANSION_3_WIDTH, $e, $19 ; MANSION_2