pokered/data/mapObjects/lance.asm

17 lines
437 B
NASM
Executable file

LanceObject: ; 0x5a3c5 (size=36)
db $3 ; border block
db $3 ; warps
db $10, $18, $2, AGATHAS_ROOM
db $0, $5, $0, CHAMPIONS_ROOM
db $0, $6, $0, CHAMPIONS_ROOM
db $0 ; signs
db $1 ; objects
object SPRITE_LANCE, $6, $1, FACE, DOWN, $1, LANCE + $C8, $1
; warp-to
EVENT_DISP LANCES_ROOM_WIDTH, $10, $18 ; AGATHAS_ROOM
EVENT_DISP LANCES_ROOM_WIDTH, $0, $5 ; CHAMPIONS_ROOM
EVENT_DISP LANCES_ROOM_WIDTH, $0, $6 ; CHAMPIONS_ROOM