pokered/data/mapObjects/billshouse.asm

17 lines
424 B
NASM
Executable file

BillsHouseObject: ; 0x1e8df (size=38)
db $d ; border block
db $2 ; warps
db $7, $2, $0, $ff
db $7, $3, $0, $ff
db $0 ; signs
db $3 ; objects
object SPRITE_SLOWBRO, $6, $5, FACE, STAY, $1 ; person
object SPRITE_BLACK_HAIR_BOY_2, $4, $4, FACE, STAY, $2 ; person
object SPRITE_BLACK_HAIR_BOY_2, $6, $5, FACE, STAY, $3 ; person
; warp-to
EVENT_DISP BILLS_HOUSE_WIDTH, $7, $2
EVENT_DISP BILLS_HOUSE_WIDTH, $7, $3