pokered/home/fade.asm
2014-09-13 00:50:56 -07:00

73 lines
1.3 KiB
NASM

; These routines manage gradual fading
; (e.g., entering a doorway)
LoadGBPal::
ld a, [wMapPalOffset] ;tells if cur.map is dark (requires HM5_FLASH?)
ld b, a
ld hl, FadePal4
ld a, l
sub b
ld l, a
jr nc, .ok
dec h
.ok
ld a, [hli]
ld [rBGP], a
ld a, [hli]
ld [rOBP0], a
ld a, [hli]
ld [rOBP1], a
ret
GBFadeInFromBlack::
ld hl, FadePal1
ld b, 4
jr GBFadeIncCommon
GBFadeOutToWhite::
ld hl, FadePal6
ld b, 3
GBFadeIncCommon:
ld a, [hli]
ld [rBGP], a
ld a, [hli]
ld [rOBP0], a
ld a, [hli]
ld [rOBP1], a
ld c, 8
call DelayFrames
dec b
jr nz, GBFadeIncCommon
ret
GBFadeOutToBlack::
ld hl, FadePal4 + 2
ld b, 4
jr GBFadeDecCommon
GBFadeInFromWhite::
ld hl, FadePal7 + 2
ld b, 3
GBFadeDecCommon:
ld a, [hld]
ld [rOBP1], a
ld a, [hld]
ld [rOBP0], a
ld a, [hld]
ld [rBGP], a
ld c, 8
call DelayFrames
dec b
jr nz, GBFadeDecCommon
ret
FadePal1:: db %11111111, %11111111, %11111111
FadePal2:: db %11111110, %11111110, %11111000
FadePal3:: db %11111001, %11100100, %11100100
FadePal4:: db %11100100, %11010000, %11100000
; rBGP rOBP0 rOBP1
FadePal5:: db %11100100, %11010000, %11100000
FadePal6:: db %10010000, %10000000, %10010000
FadePal7:: db %01000000, %01000000, %01000000
FadePal8:: db %00000000, %00000000, %00000000