pokered/data/mapHeaders/celadoncity.asm
dannye 0ad1153f16 Simplify map connections
let the macros calculate the connection strip length instead of passing it as an arg
don't pass map dimensions since they can be inferred from map ids

todo: figure out why certain south and east connections get an extra 3
added to the connection strip length
2015-07-18 15:20:07 -05:00

8 lines
404 B
NASM
Executable file

CeladonCity_h: ; 18000 (6:4000)
db OVERWORLD ; tileset
db CELADON_CITY_HEIGHT, CELADON_CITY_WIDTH ; dimensions (y, x)
dw CeladonCityBlocks, CeladonCityTextPointers, CeladonCityScript ; blocks, texts, scripts
db WEST | EAST ; connections
WEST_MAP_CONNECTION CELADON_CITY, ROUTE_16, 4, 0, Route16Blocks
EAST_MAP_CONNECTION CELADON_CITY, ROUTE_7, 4, 0, Route7Blocks, 1
dw CeladonCityObject ; objects