pokered/text/SSAnne2F.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

63 lines
1 KiB
NASM

_SSAnne2FWaiterText::
text "This ship, she is"
line "a luxury liner"
cont "for trainers!"
para "At every port, we"
line "hold parties with"
cont "invited trainers!"
done
_SSAnne2FRivalText::
text "<RIVAL>: Bonjour!"
line "<PLAYER>!"
para "Imagine seeing"
line "you here!"
para "<PLAYER>, were you"
line "really invited?"
para "So how's your"
line "#DEX coming?"
para "I already caught"
line "40 kinds, pal!"
para "Different kinds"
line "are everywhere!"
para "Crawl around in"
line "grassy areas!"
done
_SSAnne2FRivalDefeatedText::
text "Humph!"
para "At least you're"
line "raising your"
cont "#MON!"
prompt
_SSAnne2FRivalVictoryText::
text "<PLAYER>! What are"
line "you, seasick?"
para "You should shape"
line "up, pal!"
prompt
_SSAnne2FRivalCutMasterText::
text "<RIVAL>: I heard"
line "there was a CUT"
cont "master on board."
para "But, he was just a"
line "seasick, old man!"
para "But, CUT itself is"
line "really useful!"
para "You should go see"
line "him! Smell ya!"
done