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63 lines
1.7 KiB
NASM
Executable file
63 lines
1.7 KiB
NASM
Executable file
; monochrome palette color ids
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const_def
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const WHITE
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const LIGHT_GRAY
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const DARK_GRAY
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const BLACK
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SET_PAL_BATTLE_BLACK EQU $00
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SET_PAL_BATTLE EQU $01
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SET_PAL_TOWN_MAP EQU $02
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SET_PAL_STATUS_SCREEN EQU $03
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SET_PAL_POKEDEX EQU $04
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SET_PAL_SLOTS EQU $05
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SET_PAL_TITLE_SCREEN EQU $06
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SET_PAL_NIDORINO_INTRO EQU $07
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SET_PAL_GENERIC EQU $08
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SET_PAL_OVERWORLD EQU $09
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SET_PAL_PARTY_MENU EQU $0A
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SET_PAL_POKEMON_WHOLE_SCREEN EQU $0B
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SET_PAL_GAME_FREAK_INTRO EQU $0C
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SET_PAL_TRAINER_CARD EQU $0D
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UPDATE_PARTY_MENU_BLK_PACKET EQU $FC
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; super game boy palettes
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const_value = 0
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const PAL_ROUTE ; $00
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const PAL_PALLET ; $01
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const PAL_VIRIDIAN ; $02
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const PAL_PEWTER ; $03
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const PAL_CERULEAN ; $04
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const PAL_LAVENDER ; $05
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const PAL_VERMILION ; $06
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const PAL_CELADON ; $07
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const PAL_FUCHSIA ; $08
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const PAL_CINNABAR ; $09
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const PAL_INDIGO ; $0A
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const PAL_SAFFRON ; $0B
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const PAL_TOWNMAP ; $0C
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const PAL_LOGO1 ; $0D
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const PAL_LOGO2 ; $0E
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const PAL_0F ; $0F
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const PAL_MEWMON ; $10
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const PAL_BLUEMON ; $11
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const PAL_REDMON ; $12
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const PAL_CYANMON ; $13
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const PAL_PURPLEMON ; $14
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const PAL_BROWNMON ; $15
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const PAL_GREENMON ; $16
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const PAL_PINKMON ; $17
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const PAL_YELLOWMON ; $18
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const PAL_GREYMON ; $19
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const PAL_SLOTS1 ; $1A
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const PAL_SLOTS2 ; $1B
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const PAL_SLOTS3 ; $1C
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const PAL_SLOTS4 ; $1D
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const PAL_BLACK ; $1E
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const PAL_GREENBAR ; $1F
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const PAL_YELLOWBAR ; $20
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const PAL_REDBAR ; $21
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const PAL_BADGE ; $22
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const PAL_CAVE ; $23
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const PAL_GAMEFREAK ; $24
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