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10 lines
260 B
NASM
10 lines
260 B
NASM
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SPRITEBUFFERSIZE EQU 7*7 * 8 ; 7 * 7 (tiles) * 8 (bytes per tile)
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; Overload W_GRASSMONS
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wSerialEnemyDataBlock EQU $d893 ; W_GRASSMONS + 11
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; Overload enemy party data
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W_WATERRATE EQU $d8a4 ; wEnemyMon1Species
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W_WATERMONS EQU $d8a5 ; wEnemyMon1Species + 1
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