pokered/text/SilphCo9F.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

62 lines
1 KiB
NASM

SilphCo9FNurseYouLookTiredText::
text "You look tired!"
line "You should take a"
cont "quick nap!"
prompt
SilphCo9FNurseDontGiveUpText::
text "Don't give up!"
done
SilphCo9FNurseThankYouText::
text "Thank you so"
line "much!"
done
_SilphCo9FRocket1BattleText::
text "Your #MON seem"
line "to adore you, kid!"
done
_SilphCo9FRocket1EndBattleText::
text "Ghaaah!"
prompt
_SilphCo9FRocket1AfterBattleText::
text "If I had started"
line "as a trainer at"
cont "your age..."
done
_SilphCo9FScientistBattleText::
text "Your #MON have"
line "weak points! I"
cont "can nail them!"
done
_SilphCo9FScientistEndBattleText::
text "You"
line "hammered me!"
prompt
_SilphCo9FScientistAfterBattleText::
text "Exploiting weak"
line "spots does work!"
cont "Think about"
cont "element types!"
done
_SilphCo9FRocket2BattleText::
text "I am one of the 4"
line "ROCKET BROTHERS!"
done
_SilphCo9FRocket2EndBattleText::
text "Warg!"
line "Brothers, I lost!"
prompt
_SilphCo9FRocket2AfterBattleText::
text "My brothers will"
line "avenge me!"
done