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d001ced41b
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
97 lines
1.6 KiB
NASM
97 lines
1.6 KiB
NASM
_Route6CooltrainerM1BattleText::
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text "Who's there?"
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line "Quit listening in"
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cont "on us!"
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done
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_Route6CooltrainerM1EndBattleText::
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text "I"
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line "just can't win!"
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prompt
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_Route6CooltrainerAfterBattleText::
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text "Whisper..."
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line "whisper..."
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done
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_Route6CooltrainerF1BattleText::
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text "Excuse me! This"
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line "is a private"
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cont "conversation!"
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done
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_Route6CooltrainerF1EndBattleText::
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text "Ugh!"
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line "I hate losing!"
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prompt
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_Route6Youngster1BattleText::
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text "There aren't many"
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line "bugs out here."
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done
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_Route6Youngster1EndBattleText::
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text "No!"
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line "You're kidding!"
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prompt
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_Route6Youngster1AfterBattleText::
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text "I like bugs, so"
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line "I'm going back to"
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cont "VIRIDIAN FOREST."
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done
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_Route6CooltrainerM2BattleText::
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text "Huh? You want"
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line "to talk to me?"
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done
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_Route6CooltrainerM2EndBattleText::
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text "I"
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line "didn't start it!"
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prompt
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_Route6CooltrainerM2AfterBattleText::
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text "I should carry"
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line "more #MON with"
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cont "me for safety."
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done
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_Route6CooltrainerF2BattleText::
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text "Me? Well, OK."
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line "I'll play!"
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done
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_Route6CooltrainerF2EndBattleText::
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text "Just"
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line "didn't work!"
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prompt
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_Route6CooltrainerF2AfterBattleText::
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text "I want to get"
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line "stronger! What's"
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cont "your secret?"
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done
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_Route6Youngster2BattleText::
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text "I've never seen"
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line "you around!"
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cont "Are you good?"
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done
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_Route6Youngster2EndBattleText::
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text "You"
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line "are too good!"
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prompt
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_Route6Youngster2AfterBattleText::
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text "Are my #MON"
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line "weak? Or, am I"
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cont "just bad?"
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done
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_Route6UndergroundPathSignText::
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text "UNDERGROUND PATH"
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line "CERULEAN CITY -"
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cont "VERMILION CITY"
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done
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