pokered/text/Route1.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

50 lines
869 B
NASM

_Route1Youngster1MartSampleText::
text "Hi! I work at a"
line "#MON MART."
para "It's a convenient"
line "shop, so please"
cont "visit us in"
cont "VIRIDIAN CITY."
para "I know, I'll give"
line "you a sample!"
cont "Here you go!"
prompt
_Route1Youngster1GotPotionText::
text "<PLAYER> got"
line "@"
text_ram wStringBuffer
text "!@"
text_end
_Route1Youngster1AlsoGotPokeballsText::
text "We also carry"
line "# BALLs for"
cont "catching #MON!"
done
_Route1Youngster1NoRoomText::
text "You have too much"
line "stuff with you!"
done
_Route1Youngster2Text::
text "See those ledges"
line "along the road?"
para "It's a bit scary,"
line "but you can jump"
cont "from them."
para "You can get back"
line "to PALLET TOWN"
cont "quicker that way."
done
_Route1SignText::
text "ROUTE 1"
line "PALLET TOWN -"
cont "VIRIDIAN CITY"
done