pokered/engine/link/print_waiting_text.asm
2020-11-05 13:23:57 -05:00

21 lines
303 B
NASM

PrintWaitingText::
hlcoord 3, 10
ld b, 1
ld c, 11
ld a, [wIsInBattle]
and a
jr z, .trade
; battle
call TextBoxBorder
jr .border_done
.trade
call CableClub_TextBoxBorder
.border_done
hlcoord 4, 11
ld de, WaitingText
call PlaceString
ld c, 50
jp DelayFrames
WaitingText:
db "Waiting...!@"