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68 lines
1.6 KiB
NASM
68 lines
1.6 KiB
NASM
DisplayPokemonCenterDialogue_::
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call SaveScreenTilesToBuffer1 ; save screen
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ld hl, PokemonCenterWelcomeText
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call PrintText
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ld hl, wStatusFlags4
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bit BIT_USED_POKECENTER, [hl]
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set BIT_UNKNOWN_4_1, [hl]
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set BIT_USED_POKECENTER, [hl]
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jr nz, .skipShallWeHealYourPokemon
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ld hl, ShallWeHealYourPokemonText
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call PrintText
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.skipShallWeHealYourPokemon
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call YesNoChoicePokeCenter ; yes/no menu
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ld a, [wCurrentMenuItem]
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and a
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jr nz, .declinedHealing ; if the player chose No
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call SetLastBlackoutMap
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call LoadScreenTilesFromBuffer1 ; restore screen
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ld hl, NeedYourPokemonText
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call PrintText
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ld a, $18
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ld [wSprite01StateData1ImageIndex], a ; make the nurse turn to face the machine
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call Delay3
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predef HealParty
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farcall AnimateHealingMachine ; do the healing machine animation
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xor a
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ld [wAudioFadeOutControl], a
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ld a, [wAudioSavedROMBank]
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ld [wAudioROMBank], a
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ld a, [wMapMusicSoundID]
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ld [wLastMusicSoundID], a
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ld [wNewSoundID], a
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call PlaySound
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ld hl, PokemonFightingFitText
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call PrintText
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ld a, $14
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ld [wSprite01StateData1ImageIndex], a ; make the nurse bow
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ld c, a
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call DelayFrames
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jr .done
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.declinedHealing
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call LoadScreenTilesFromBuffer1 ; restore screen
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.done
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ld hl, PokemonCenterFarewellText
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call PrintText
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jp UpdateSprites
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PokemonCenterWelcomeText:
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text_far _PokemonCenterWelcomeText
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text_end
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ShallWeHealYourPokemonText:
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text_pause
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text_far _ShallWeHealYourPokemonText
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text_end
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NeedYourPokemonText:
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text_far _NeedYourPokemonText
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text_end
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PokemonFightingFitText:
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text_far _PokemonFightingFitText
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text_end
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PokemonCenterFarewellText:
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text_pause
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text_far _PokemonCenterFarewellText
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text_end
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