pokered/data/items/marts.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

50 lines
1.8 KiB
NASM

; mart inventories are below
; they are texts
ViridianMartClerkText::
script_mart POKE_BALL, ANTIDOTE, PARLYZ_HEAL, BURN_HEAL
PewterMartClerkText::
script_mart POKE_BALL, POTION, ESCAPE_ROPE, ANTIDOTE, BURN_HEAL, AWAKENING, PARLYZ_HEAL
CeruleanMartClerkText::
script_mart POKE_BALL, POTION, REPEL, ANTIDOTE, BURN_HEAL, AWAKENING, PARLYZ_HEAL
UnusedBikeShopClerkText:: ; unreferenced
script_mart BICYCLE
VermilionMartClerkText::
script_mart POKE_BALL, SUPER_POTION, ICE_HEAL, AWAKENING, PARLYZ_HEAL, REPEL
LavenderMartClerkText::
script_mart GREAT_BALL, SUPER_POTION, REVIVE, ESCAPE_ROPE, SUPER_REPEL, ANTIDOTE, BURN_HEAL, ICE_HEAL, PARLYZ_HEAL
CeladonMart2FClerk1Text::
script_mart GREAT_BALL, SUPER_POTION, REVIVE, SUPER_REPEL, ANTIDOTE, BURN_HEAL, ICE_HEAL, AWAKENING, PARLYZ_HEAL
CeladonMart2FClerk2Text::
script_mart TM_DOUBLE_TEAM, TM_REFLECT, TM_RAZOR_WIND, TM_HORN_DRILL, TM_EGG_BOMB, TM_MEGA_PUNCH, TM_MEGA_KICK, TM_TAKE_DOWN, TM_SUBMISSION
CeladonMart4FClerkText::
script_mart POKE_DOLL, FIRE_STONE, THUNDER_STONE, WATER_STONE, LEAF_STONE
CeladonMart5FClerk1Text::
script_mart X_ACCURACY, GUARD_SPEC, DIRE_HIT, X_ATTACK, X_DEFEND, X_SPEED, X_SPECIAL
CeladonMart5FClerk2Text::
script_mart HP_UP, PROTEIN, IRON, CARBOS, CALCIUM
FuchsiaMartClerkText::
script_mart ULTRA_BALL, GREAT_BALL, SUPER_POTION, REVIVE, FULL_HEAL, SUPER_REPEL
UnusedMartClerkText:: ; unreferenced
script_mart GREAT_BALL, HYPER_POTION, SUPER_POTION, FULL_HEAL, REVIVE
CinnabarMartClerkText::
script_mart ULTRA_BALL, GREAT_BALL, HYPER_POTION, MAX_REPEL, ESCAPE_ROPE, FULL_HEAL, REVIVE
SaffronMartClerkText::
script_mart GREAT_BALL, HYPER_POTION, MAX_REPEL, ESCAPE_ROPE, FULL_HEAL, REVIVE
IndigoPlateauLobbyClerkText::
script_mart ULTRA_BALL, GREAT_BALL, FULL_RESTORE, MAX_POTION, FULL_HEAL, REVIVE, MAX_REPEL